Tuned Sedan Car with custom blueprints for Unreal engine
High-end Sedan Car with custom blueprints
Product overview
Unreal project including a 100% original Sedan Car 3D model with custom blueprints made from scratch (not using the default vehicle movement or chaos vehicles) so it’s easier to configure, modify and learn from it.
The car has lights, sound, drift system, nitrous oxide system, automatic or manual gears, and doors, hatch and hood can be opened and closed.
Content
-1 Car Blueprint
-1 Game Mode
-1 HUD widget
-16 Texture files
-1 car Skeletal Mesh + axle Skeletal Mesh
-47 Materials + 9 Material Instances
-7 Sound effects (Engine, Horn, Nitrous Oxide and Drift Squeaks)
-2 Test Levels (Night and Day)
-2 Niagara FX
Features
-Doors, Hood and Trunk can be opened and closed by pressing a key.
-Lights system with position lights, low beams, high beams, blinkers and neons.
-Manual or Automatic transmission.
-Drift system.
-Nitrous Oxide system with sound and FX
-Not using the default vehicle movement or the chaos vehicles system, custom made blueprints so you can easily configure, modify and learn from the blueprints. It could even be possible to replace the body or the wheels with minor adjustments and using 3D models without rigging.
-100% Original car model to avoid copyright problems. High-end style with tuning or sport details.
-3 Cameras (one of them as first person driver)
-Custom HUD that shows RPM, Speed, Gear and N2O left.
-Car leans forward and backward when accelerating and braking and rolls to the sides depending on the speed on corners.
Starting the project
Open The “Epic Games Launcher”, go to the “Unreal Engine” section, and then click on “Library”.
Scrolling down your library you will find your “Vault” at the bottom. There is where your purchased content will be available.
Click here for more details about how to find your purchased content for Unreal Engine
Applications
-The included blueprint is fully functional so it can be the main object of a game.
Just adding checkpoints and a basic timer you can make players follow a circuit or go from a point A to a point B in a certain amount of time to complete a mission.
As any other drivable vehicle it can be used in racing games.
-As a transportation for main characters.
On that case you can edit the Car blueprint, add your character already in a driving position and make it not visible. That way when your character approaches the vehicle walking you can set it as invisible and set the one inside the car as visible and that will save you a lot of time.
-As a prop to give more detail to your scenes.
-For animations.
Create spectacular animations for rendered movies or for your videogame cutscenes.
Migrating Content to another Project
Make sure both projects are made with the same version when migrating content between them.
Right click on the assets you want to migrate, and it will appear a Menu.
Click on “Asset Actions” and then on “Migrate” and follow the instructions.
Click here to learn more aboutmigrating content from one project to another.
The High-end Sedan Project
Default Controls:
Basic Controls |
Keyboard |
Gamepad |
Forward/Backward |
W/S, UpArrow/DownArrow |
Left Thumbstick Y axis |
Steer |
A/D, LeftArrow/RightArrow |
Left Thumbstick X axis |
Camera Rotation (camera unlocked) |
Mouse X axis |
|
Camera Up Down (camera unlocked) |
Mouse Y axis |
|
Camera Zoom In/Out |
Mouse Wheel Axis |
|
Change Camera |
V |
X (Face Button Left) |
Unlock free movement Camera |
Mouse Left Click |
Right Thumbstick button |
Horn |
H |
Left Thumbstick button |
Doors, Hood and Trunk |
1,2,3,4,5,6 |
|
Gear Down |
L Shift |
Left Button |
Gear Up |
L Control |
Right Button |
Nitrous Oxide |
N |
A (Face Button Bottom) |
Handbrake |
Space |
B (Face Button Right) |
Lights |
7 |
Y (Face Button Top) |
Neons |
8 |
|
Engine Start/Stop |
B (or accelerate) |
|
Free Camera |
L Mouse B |
R Thumbstick Clic |
Show/Hide HUD |
F |
|
Blinkers |
Q/E and 0 for emergency lights |
|
Key mappings can be edited by Clicking on “Edit” from the “File Menu”, then on “Project Settings”, and, at the new window which will open, finding “Input” on the list of settings at the left.
Materials and material instances:
The Car uses material instances to make it easier to choose paint colors, etc.
Sound Files Included
This product includes the following CC0 sound files:
Engine loop: https://pixabay.com/es/sound-effects/rally-car-idle-loop-17-84405/
Car Engine start: https://pixabay.com/es/sound-effects/car-engine-start-44357/
Car Horn: https://pixabay.com/es/sound-effects/car-horn-90973/
Handbrake:https://pixabay.com/es/sound-effects/search/volvo%20handbrake/
Nitrous: https://freesound.org/people/TRP/sounds/575261/
Blueprint
The Blueprint is ordered in named sections to easily find the one you want to adjust.
Usage
The Nitrous Oxide only works at a certain speed, as there’s no point on using it as soon as you start.
To deactivate the drift mode, just change the “ABS” variable to “True”.
Customization Variables
DriftFriction: Reduce value for more slide.
InertiaFriction: Reduce value for more Inertia on corners.
Automatic: If true activates automatic Transmission, if false Manual Transmission.
ABS: If true the car won’t drift.
Thank you for downloading, I hope you like the product and that it gives you good results.
I would be glad to know what projects you develop involving the Car.
©apcgraficos
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