Dance Game for Unreal Engine



Product overview

Unreal project featuring a music and dance game where the player has to push buttons corresponding to directional arrows that move vertically on the screen.

A character dances at the rhythm of the music according to the successes or failures of the player.


Content

-1 Character Blueprint + 4 Arrow BP

-Arrow Mesh

-4 Widgets (Menu, HUD, Results and Reaction)

-4 Materials with Material Instances including animated arrow Material

-3 Texture files

-1 Test Level with no background

-18 Animation sequences


Includes free animations from mixamo.com


Features

-Create your own Dance Game choosing your own music

-Add new songs easily creating files which include all the info such as title, difficulty, sound file, etc...

-The character dances and reacts depending on the performance of the Player.

-Score and Combo counter

-HUD arrows change color depending on the move (Green for Perfect, Yellow for Good and Red for Bad)

-Result screen with score, rating and statistics.

-Includes Pause/Main Menu from where you can choose the song to play from a list.

-Completing a song succesfully unlocks the next song.

-Songs not included (just a sample audio file to test the game in 2 examples, one easy and one hard)



Starting the project

Open The “Epic Games Launcher”, go to the “Unreal Engine” section, and then click on “Library”.


Scrolling down your library you will find your “Vault” at the bottom. There is where your purchased content will be available.

Clickhere for more details about how to find your purchased content forUnreal Engine


Applications

-A full dance game

-A great Minigame for your projects


Migrating Content to another Project

Make sure both projects are made with the same version when migrating content between them.

Right click on the assets you want to migrate, and it will appear a Menu.

Click on “Asset Actions” and then on “Migrate” and follow the instructions.

Click here to learn more aboutmigrating content from one project to another.


Make sure to copy the needed Blueprint content and variables.


The Dance Game Project


Default Controls:


Basic Controls

Keyboard and Mouse

Up

W, Up Arrow, Gamepad Digital Pad Up, Gamepad Y Face Button

Down

S, Down Arrow, Gamepad Digital Pad Down, Gamepad A Face Button

Left

A, Left Arrow, Gamepad Digital Pad Left, Gamepad X Face Button

Right

D, Right Arrow, Gamepad Digital Pad Right, Gamepad B Face Button

Pause/Menu

P, Gamepad Special Right


Key mappings can be edited by Clicking on “Edit” from the “File Menu”, then on “Project Settings”, and, at the new window which will open, finding “Input” on the list of settings at the left.




Blueprints

The Blueprints are ordered in named sections to easily find the one you want to adjust.


Adding New Songs

To add a new song just duplicate BP_Song00 (Keep the same naming style just changing the numbers)


Open the Song BP you just created and edit the variables:

SongArrows is a list of the arrow combinations that will appear in the game.

0=No arrow, 1=Arrow in rows of 4 digits. They are grouped as you see them during the game (Left,Down,Up,Right). For example if I want the next step to be < > I will need to write 1001 for that row.

The number of rows needed will depend on the length of the song and on the delay between arrows.

SongTitle is the Title of the Song

DelayBetweenArrows is the frequency with which the arrows appear. Examples: 150=Slow 100=Medium 50=Fast

SongFile select in that variable the Cue containing the song File


Once you have your new Song File you will need to open the BP_GameSetup game instance and register the song there by modifying the following variables:



SongList add a new array element for each song and select its BP

SongTitle add a new array element for each song with its title in the same order as in the SongList

SongIcons same as at the previous variables, select an icon for each song in order


Arrow Speed

The difficulty of the game is given by the delay between arrows, but the four arrows Blueprints include a Speed variable that can be edited to make them move faster.



BUY HERE:

3D model Dance Game project for Unreal Engine VR / AR / low-poly | CGTrader


Thank you for buying, I hope you like the product and that it gives you good results.

I would be glad to know what projects you develop with it.




©apcgraficos




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